why's potion. why’s latest project is a small, fast language (JIT to x86/x86-64) which seems to take ideas from Ruby, Lua, Python and who knows where else. Everything is based around objects, closures and mixins, with the delightful inclusion of scoped mixins so you can modify an object only within a certain module (hence avoiding Ruby’s action-at-a-distance problems).
Recent articles
- Claude can write complete Datasette plugins now - 8th October 2025
- Vibe engineering - 7th October 2025
- OpenAI DevDay 2025 live blog - 6th October 2025