why's potion. why’s latest project is a small, fast language (JIT to x86/x86-64) which seems to take ideas from Ruby, Lua, Python and who knows where else. Everything is based around objects, closures and mixins, with the delightful inclusion of scoped mixins so you can modify an object only within a certain module (hence avoiding Ruby’s action-at-a-distance problems).
Recent articles
- The Summer of Johann: prompt injections as far as the eye can see - 15th August 2025
- Open weight LLMs exhibit inconsistent performance across providers - 15th August 2025
- LLM 0.27, the annotated release notes: GPT-5 and improved tool calling - 11th August 2025