Thursday, 29th July 2010
canto.js: An Improved HTML5 Canvas API (via) Improved is an understatement: canto adds jQuery-style method chaining, the ability to multiple coordinates to e.g. lineTo at once, relative coordinate methods (regular Canvas does everything in terms of absolute coordinates), the ability to use degrees instead of radians, a rounded corner shortcut, a more convenient .revert() method and a simple parser that can understand SVG path expressions! The only catch: it uses getters and setters so won’t work in IE.
Hookbox (via) For most web projects, I believe implementing any real-time comet features on a separate stack from the rest of the application makes sense—keep using Rails, Django or PHP for the bulk of the application logic, and offload any WebSocket or Comet requests to a separate stack built on top of something like Node.js, Twisted, EventMachine or Jetty. Hookbox is the best example of that philosophy I’ve yet seen—it’s a Comet server that makes WebHook requests back to your regular application stack to check if a user has permission to publish or subscribe to a given channel. “The key insight is that all application development with hookbox happens either in JavaScript or in the native language of the web application itself”.