We never shipped a great commercial product. The reason for that is we didn’t focus. We tried to do a little bit of everything. It’s hard enough to maintain the growth of your developer community and build one great commercial product, let alone three or four, and it is impossible to do both, but that’s what we tried to do and we spent an enormous amount of money doing it.
Recent articles
- Reverse engineering some updates to Claude - 31st July 2025
- Trying out Qwen3 Coder Flash using LM Studio and Open WebUI and LLM - 31st July 2025
- My 2.5 year old laptop can write Space Invaders in JavaScript now, using GLM-4.5 Air and MLX - 29th July 2025