[On WebGPU in Firefox] There is a lot of work to do still to make sure we comply with the spec. in a way that's acceptable to ship in a browser. We're 90% of the way there in terms of functionality, but the last 10% of fixing up spec. changes in the last few years + being significantly more resourced-constrained (we have 3 full-time folks, Chrome has/had an order of magnitude more humans working on WebGPU) means we've got our work cut out for us. We're hoping to ship sometime in the next year, but I won't make promises here.
Recent articles
- Phoenix.new is Fly's entry into the prompt-driven app development space - 23rd June 2025
- Trying out the new Gemini 2.5 model family - 17th June 2025
- The lethal trifecta for AI agents: private data, untrusted content, and external communication - 16th June 2025