The talk track I've been using is that LLMs are easy to take to market, but hard to keep in the market long-term. All the hard stuff comes when you move past the demo and get exposure to real users.
And that's where you find that all the nice little things you got neatly working fall apart. And you need to prompt differently, do different retrieval, consider fine-tuning, redesign interaction, etc. People will treat this stuff differently from "normal" products, creating unique challenges.
Recent articles
- First impressions of Claude Cowork, Anthropic's general agent - 12th January 2026
- My answers to the questions I posed about porting open source code with LLMs - 11th January 2026
- Fly's new Sprites.dev addresses both developer sandboxes and API sandboxes at the same time - 9th January 2026