7 items tagged “messaging”
2018
When you’re pumping messages around the Internet between heterogeneous codebases built by people who don’t know each other, shit is gonna happen. That’s the whole basis of the Web: You can safely ignore an HTTP header or HTML tag you don’t understand, and nothing breaks. It’s great because it allows people to just try stuff out, and the useful stuff catches on while the bad ideas don’t break anything.
— Tim Bray
2010
ZeroMQ: Modern and Fast Networking Stack. I get ZeroMQ now. I was having trouble figuring out how it differed from things like RabbitMQ—it turns out it’s an entirely new low-level socket abstraction, designed to make common socket programming tasks like message sending/receiving and publish/subscribe a whole lot easier than dealing with raw BSD sockets.
2008
simple-thrift-queue (via) Phillip Pearson’s surprisingly concise in-memory message queue written in Python using Facebook’s Thrift library (which is similar to Protocol Buffers, but was open sourced much earlier on). Handles 4,000 requests per second on a laptop.
ZeroMQ. Open source message queue optimised for performance: claims 25μsec latency and 2.6 million messages per second.
RubyForge: Starling. “Starling is a light-weight persistent queue server that speaks the MemCache protocol. It was built to drive Twitter’s backend, and is in production across Twitter’s cluster.”
2007
stompserver. I think this is the lightweight message queue I’ve been looking for: written in Ruby and EventMachine, easy to set up (thanks to gems), interoperates perfectly with stomp.py.
stomp.py. A Python client library for accessing ActiveMQ using the STOMP protocol. Pleasantly simple API for both sending and accepting messages.