Chat rooms and meetings
11th January 2003
In-Room Chat as a Social Tool: Clay Shirky describes an experiment with an online chat room set up to accompany a meeting of 30 people taking place in the same room. The chat room (available to attendees via Wifi laptops and displayed on a big screen at the front of the room) had some interesting effects on the dynamics of the meeting, not least of which was the dramatic impact the chat room had on the “interrupt logic” of the proceedings.
More recent articles
- Qwen 3.8 27B on my laptop can interpret model weights, too - 3rd November 2026
- The U.S. Census Bureau and “Super Intelligence” - 2nd November 2026
- The October inflection point for vibe game development - 28th October 2026
- Battle Drones - a vibe coded RTS with audio-based multiplayer - 20th October 2026