1st May 2008 - Link Blog
Core Techniques and Algorithms in Game Programming. Scarily detailed online book on games programming, including 2D and 3D graphics, AI, multiplayer network code, indoor and outdoor rendering, character animation and much more. UPDATE: Removed the original link, which appeared to be a pirated copy.
Recent articles
- One-shotting a Raccoon Heist game using Claude Fable 5 - 5th August 2026
- New release of LLM adds support for reasoning traces, OpenAI Responses, server-side tools, and smarter logging - 4th August 2026
- Stateless MCP has recaptured my interest (and inspired mcp-explorer and datasette-mcp) - 31st July 2026