I think that what's particularly hard with C is not the details about pointers, automatic memory management, and so forth, but the fact that C is at the same time so low level and so flexible. So basically if you want to create a large project in C you have to build a number of intermediate layers (otherwise the code will be a complete mess full of bugs and 10 times bigger than required). This continue design exercise of creating additional layers is the hard part about C. You have to get very good at understanding when to write a function or not, when to create a layer of abstraction, and when it's worth to generalize or when it is an overkill.
Recent articles
- Qwen2.5-Coder-32B is an LLM that can code well that runs on my Mac - 12th November 2024
- Visualizing local election results with Datasette, Observable and MapLibre GL - 9th November 2024
- Project: VERDAD - tracking misinformation in radio broadcasts using Gemini 1.5 - 7th November 2024