I think that what's particularly hard with C is not the details about pointers, automatic memory management, and so forth, but the fact that C is at the same time so low level and so flexible. So basically if you want to create a large project in C you have to build a number of intermediate layers (otherwise the code will be a complete mess full of bugs and 10 times bigger than required). This continue design exercise of creating additional layers is the hard part about C. You have to get very good at understanding when to write a function or not, when to create a layer of abstraction, and when it's worth to generalize or when it is an overkill.
Recent articles
- Phoenix.new is Fly's entry into the prompt-driven app development space - 23rd June 2025
- Trying out the new Gemini 2.5 model family - 17th June 2025
- The lethal trifecta for AI agents: private data, untrusted content, and external communication - 16th June 2025