17th October 2023 - Link Blog
Making CRDTs 98% more efficient (via) Outstanding piece of explanatory writing by Jake Lazaroff showing how he reduced the transmitted state of his pixel art CRDT implementation from 643KB to 15KB using a progression of tricks, each of which is meticulously explained and accompanied by an interactive demo.
Recent articles
- One-shotting a Raccoon Heist game using Claude Fable 5 - 5th August 2026
- New release of LLM adds support for reasoning traces, OpenAI Responses, server-side tools, and smarter logging - 4th August 2026
- Stateless MCP has recaptured my interest (and inspired mcp-explorer and datasette-mcp) - 31st July 2026