7th November 2025 - Link Blog
Game design is simple, actually (via) Game design legend Raph Koster (Ultima Online, Star Wars Galaxies and many more) provides a deeply informative and delightfully illustrated "twelve-step program for understanding game design."
You know it's going to be good when the first section starts by defining "fun".
Recent articles
- Anthropic's Project Glasswing - restricting Claude Mythos to security researchers - sounds necessary to me - 7th April 2026
- The Axios supply chain attack used individually targeted social engineering - 3rd April 2026
- Highlights from my conversation about agentic engineering on Lenny's Podcast - 2nd April 2026