7th November 2025 - Link Blog
Game design is simple, actually (via) Game design legend Raph Koster (Ultima Online, Star Wars Galaxies and many more) provides a deeply informative and delightfully illustrated "twelve-step program for understanding game design."
You know it's going to be good when the first section starts by defining "fun".
Recent articles
- Kimi K3, and what we can still learn from the pelican benchmark - 16th July 2026
- The new GPT-5.6 family: Luna, Terra, Sol - 9th July 2026
- sqlite-utils 4.0, now with database schema migrations - 7th July 2026