5th January 2026 - Link Blog
It’s hard to justify Tahoe icons (via) Devastating critique of the new menu icons in macOS Tahoe by Nikita Prokopov, who starts by quoting the 1992 Apple HIG rule to not "overload the user with complex icons" and then provides comprehensive evidence of Tahoe doing exactly that.
In my opinion, Apple took on an impossible task: to add an icon to every menu item. There are just not enough good metaphors to do something like that.
But even if there were, the premise itself is questionable: if everything has an icon, it doesn’t mean users will find what they are looking for faster.
And even if the premise was solid, I still wish I could say: they did the best they could, given the goal. But that’s not true either: they did a poor job consistently applying the metaphors and designing the icons themselves.
Recent articles
- The October inflection point for vibe game development - 28th October 2026
- Battle Drones - a vibe coded RTS with audio-based multiplayer - 20th October 2026
- Hello Python 3.15, goodbye 3.10, and now I can use 3.11 - 12th October 2026
- A new feature for my blog, built using my voice - 9th October 2026