why's potion. why’s latest project is a small, fast language (JIT to x86/x86-64) which seems to take ideas from Ruby, Lua, Python and who knows where else. Everything is based around objects, closures and mixins, with the delightful inclusion of scoped mixins so you can modify an object only within a certain module (hence avoiding Ruby’s action-at-a-distance problems).
Recent articles
- Two new Showboat tools: Chartroom and datasette-showboat - 17th February 2026
- Deep Blue - 15th February 2026
- The evolution of OpenAI's mission statement - 13th February 2026