11 posts tagged “animation”
2026
I presented a closing keynote for the WeAreDevelopers World Congress North America yesterday. As a STAR moment I decided to weave in references to the record breaking kākāpō breeding season we had in 2026.
For my closing slide I wanted to celebrate, and I had seen some buzz around how good Claude Opus 5.5 was at creating pixel art animations. So I rounded up three Kakapo photos from Google image search and dropped them into Claude with this prompt:
Here are some photos of kakapo parrots just to remind you what they look like
I need you to make an animation in animated pixel art on HTML 5 canvas of obviously pixel art kakapo jumping up and down having a party with confetti and suchlike - there should be at least 20 of them
Here's the transcript, and this is the resulting page. It's pretty great!
I wanted to embed it in a Keynote presentation file, so I downloaded the HTML and told a local Claude Code session:
Make me a video of file:///Users/simon/Downloads/kakapo-party.html - you need to load it in a browser and click on it a few times to get the confetti effect, the video should be 15s long
don't start clicking until 3s in
make sure several clicks are spread around the clickable area
Claude Code used Playwright (transcript here) and produced this video, which was exactly what I needed for my final slide:
Here's the full Playwright script it used, which was pleasingly short:
# /// script # dependencies = ["playwright"] # /// import time from playwright.sync_api import sync_playwright W, H = 1280, 720 # Canvas fills the viewport; spread clicks across corners, edges and centre clicks = [ (3.0, 640, 360), # centre (4.2, 160, 120), # top-left (5.4, 1120, 120), # top-right (6.6, 180, 600), # bottom-left (7.8, 1100, 600), # bottom-right (9.0, 640, 100), # top-centre (10.0, 380, 380), # mid-left (11.0, 900, 380), # mid-right (12.2, 640, 620), # bottom-centre (13.2, 640, 300), # finale centre ] with sync_playwright() as p: b = p.chromium.launch() ctx = b.new_context(viewport={"width":W,"height":H}, record_video_dir="vids", record_video_size={"width":W,"height":H}) page = ctx.new_page() t0 = time.time() page.goto("file:///Users/simon/Downloads/kakapo-party.html") for t,x,y in clicks: time.sleep(max(0, t-(time.time()-t0))) page.mouse.click(x,y) time.sleep(max(0, 16.0-(time.time()-t0))) ctx.close(); b.close()
The Creative Spirit of Who Framed Roger Rabbit (via) I love Who Framed Roger Rabbit, the 1988 movie by Robert Zemeckis. I haven't watched it in quite a few years, and Cypress Frankenfeld just pointed out this sequence from early in the movie:
It's a pelican riding a bicycle!
Look closely and you'll note that the pelican is animated while the bicycle is a real bicycle. Apparently they filled the wheels with water to add stability, then set it running and guided it with a cable.
Cypress gathered more details on the scene. What a delight.
2025
Animating Rick and Morty One Pixel at a Time (via) Daniel Hooper says he spent 8 months working on the post, the culmination of which is an animation of Rick from Rick and Morty, implemented in 240 lines of GLSL - the OpenGL Shading Language which apparently has been directly supported by browsers for many years.
The result is a comprehensive GLSL tutorial, complete with interactive examples of each of the steps used to generate the final animation which you can tinker with directly on the page. It feels a bit like Logo!

Shaders work by running code for each pixel to return that pixel's color - in this case the color_for_pixel() function is wired up as the core logic of the shader.
Here's Daniel's code for the live shader editor he built for this post. It looks like this is the function that does the most important work:
function loadShader(shaderSource, shaderType) {
const shader = gl.createShader(shaderType);
gl.shaderSource(shader, shaderSource);
gl.compileShader(shader);
const compiled = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
if (!compiled) {
const lastError = gl.getShaderInfoLog(shader);
gl.deleteShader(shader);
return lastError;
}
return shader;
}Where gl is a canvas.getContext("webgl2") WebGL2RenderingContext object, described by MDN here.
2010
Pure CSS3 Spiderman Cartoon w/ jQuery and HTML5. Great demo, though calling -webkit-animation HTML5 (or even CSS3) is a bit of a stretch...
2009
Going Nuts with CSS Transitions. Nat’s article for this year’s 24ways—adding special effects to images using CSS rotation, box shadows and the magical -webkit-transition property.
“I made the first animated under construction icon”. twoleftfeet on MetaFilter describes how he created the first ever Under Construction animation in 1995, after discovering his server-push animations could be replaced by the exciting new animated GIF.
jQuery queue method. New in jQuery 1.3, but quite far down the release notes. This finally allows low-level control over the jQuery animation queue without needing an extra plugin.
2008
Animated Sorting Algorithms (via) JavaScript animations of various sorting algorithms, running against four different initial conditions (random, nearly ordered, reversed and few unique). I wish I’d had this during my computer science degree.
jQuery.ScrollTo (via) Neat jQuery plugin for animated scrolling of both windows and overflow elements.
2007
Lego Millenium Falcon Stop Motion. This introduced me to a whole world of YouTube Star Wars lego stop motion videos.
2005
A movie about Trusted Computing (via) Beautifully animated.