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Large Language Models (LLMs) are the class of technology behind generative text AI systems like OpenAI's ChatGPT, Google's Gemini and Anthropic's Claude.

2025

Introducing GPT-5.2-Codex. The latest in OpenAI's Codex family of models (not the same thing as their Codex CLI or Codex Cloud coding agent tools).

GPT‑5.2-Codex is a version of GPT‑5.2⁠ further optimized for agentic coding in Codex, including improvements on long-horizon work through context compaction, stronger performance on large code changes like refactors and migrations, improved performance in Windows environments, and significantly stronger cybersecurity capabilities.

As with some previous Codex models this one is available via their Codex coding agents now and will be coming to the API "in the coming weeks". Unlike previous models there's a new invite-only preview process for vetted cybersecurity professionals for "more permissive models".

I've been very impressed recently with GPT 5.2's ability to tackle multi-hour agentic coding challenges. 5.2 Codex scores 64% on the Terminal-Bench 2.0 benchmark that GPT-5.2 scored 62.2% on. I'm not sure how concrete that 1.8% improvement will be!

I didn't hack API access together this time (see previous attempts), instead opting to just ask Codex CLI to "Generate an SVG of a pelican riding a bicycle" while running the new model (effort medium). Here's the transcript in my new Codex CLI timeline viewer, and here's the pelican it drew:

Alt text by GPT-5.2-Codex: A minimalist illustration of a white pelican with a large orange beak riding a teal bicycle across a sandy strip of ground. The pelican leans forward as if pedaling, its wings tucked back and legs reaching toward the pedals. Simple gray motion lines trail behind it, and a pale yellow sun sits in the top‑right against a warm beige sky.

# 19th December 2025, 5:21 am / gpt-codex, openai, pelican-riding-a-bicycle, ai, llms, llm-release, codex-cli, generative-ai

Agent Skills. Anthropic have turned their skills mechanism into an "open standard", which I guess means it lives in an independent agentskills/agentskills GitHub repository now? I wouldn't be surprised to see this end up in the AAIF, recently the new home of the MCP specification.

The specification itself lives at agentskills.io/specification, published from docs/specification.mdx in the repo.

It is a deliciously tiny specification - you can read the entire thing in just a few minutes. It's also quite heavily under-specified - for example, there's a metadata field described like this:

Clients can use this to store additional properties not defined by the Agent Skills spec

We recommend making your key names reasonably unique to avoid accidental conflicts

And an allowed-skills field:

Experimental. Support for this field may vary between agent implementations

Example:

allowed-tools: Bash(git:*) Bash(jq:*) Read

The Agent Skills homepage promotes adoption by OpenCode, Cursor,Amp, Letta, goose, GitHub, and VS Code. Notably absent is OpenAI, who are quietly tinkering with skills but don't appear to have formally announced their support just yet.

# 19th December 2025, 1:09 am / skills, anthropic, coding-agents, generative-ai, ai-agents, ai, llms

swift-justhtml. First there was Emil Stenström's JustHTML in Python, then my justjshtml in JavaScript, then Anil Madhavapeddy's html5rw in OCaml, and now Kyle Howells has built a vibespiled dependency-free HTML5 parser for Swift using the same coding agent tricks against the html5lib-tests test suite.

Kyle ran some benchmarks to compare the different implementations:

  • Rust (html5ever) total parse time: 303 ms
  • Swift total parse time: 1313 ms
  • JavaScript total parse time: 1035 ms
  • Python total parse time: 4189 ms

# 18th December 2025, 11:57 pm / html5, vibe-coding, ai-assisted-programming, swift, generative-ai, ai, llms

Your job is to deliver code you have proven to work

In all of the debates about the value of AI-assistance in software development there’s one depressing anecdote that I keep on seeing: the junior engineer, empowered by some class of LLM tool, who deposits giant, untested PRs on their coworkers—or open source maintainers—and expects the “code review” process to handle the rest.

[... 840 words]

AoAH Day 15: Porting a complete HTML5 parser and browser test suite (via) Anil Madhavapeddy is running an Advent of Agentic Humps this year, building a new useful OCaml library every day for most of December.

Inspired by Emil Stenström's JustHTML and my own coding agent port of that to JavaScript he coined the term vibespiling for AI-powered porting and transpiling of code from one language to another and had a go at building an HTML5 parser in OCaml, resulting in html5rw which passes the same html5lib-tests suite that Emil and myself used for our projects.

Anil's thoughts on the copyright and ethical aspects of this are worth quoting in full:

The question of copyright and licensing is difficult. I definitely did some editing by hand, and a fair bit of prompting that resulted in targeted code edits, but the vast amount of architectural logic came from JustHTML. So I opted to make the LICENSE a joint one with Emil Stenström. I did not follow the transitive dependency through to the Rust one, which I probably should.

I'm also extremely uncertain about every releasing this library to the central opam repository, especially as there are excellent HTML5 parsers already available. I haven't checked if those pass the HTML5 test suite, because this is wandering into the agents vs humans territory that I ruled out in my groundrules. Whether or not this agentic code is better or not is a moot point if releasing it drives away the human maintainers who are the source of creativity in the code!

I decided to credit Emil in the same way for my own vibespiled project.

# 17th December 2025, 11:23 pm / ai-ethics, functional-programming, vibe-coding, ai-assisted-programming, generative-ai, ai, llms, ocaml, definitions

Gemini 3 Flash

Visit Gemini 3 Flash

It continues to be a busy December, if not quite as busy as last year. Today’s big news is Gemini 3 Flash, the latest in Google’s “Flash” line of faster and less expensive models.

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s3-credentials 0.17. New release of my s3-credentials CLI tool for managing credentials needed to access just one S3 bucket. Here are the release notes in full:

  • New commands get-bucket-policy and set-bucket-policy. #91
  • New commands get-public-access-block and set-public-access-block. #92
  • New localserver command for starting a web server that makes time limited credentials accessible via a JSON API. #93

That s3-credentials localserver command (documented here) is a little obscure, but I found myself wanting something like that to help me test out a new feature I'm building to help create temporary Litestream credentials using Amazon STS.

Most of that new feature was built by Claude Code from the following starting prompt:

Add a feature s3-credentials localserver which starts a localhost weberver running (using the Python standard library stuff) on port 8094 by default but -p/--port can set a different port and otherwise takes an option that names a bucket and then takes the same options for read--write/read-only etc as other commands. It also takes a required --refresh-interval option which can be set as 5m or 10h or 30s. All this thing does is reply on / to a GET request with the IAM expiring credentials that allow access to that bucket with that policy for that specified amount of time. It caches internally the credentials it generates and will return the exact same data up until they expire (it also tracks expected expiry time) after which it will generate new credentials (avoiding dog pile effects if multiple requests ask at the same time) and return and cache those instead.

# 16th December 2025, 11:40 pm / annotated-release-notes, s3-credentials, ai, claude-code, llms, coding-agents, generative-ai, projects, s3, aws, prompt-engineering

Oh, so we're seeing other people now? Fantastic. Let's see what the "competition" has to offer. I'm looking at these notes on manifest.json and content.js. The suggestion to remove scripting permissions... okay, fine. That's actually a solid catch. It's cleaner. This smells like Claude. It's too smugly accurate to be ChatGPT. What if it's actually me? If the user is testing me, I need to crush this.

Gemini thinking trace, reviewing feedback on its code from another model

# 16th December 2025, 4:09 am / gemini, ai-personality, generative-ai, ai, llms

I’ve been watching junior developers use AI coding assistants well. Not vibe coding—not accepting whatever the AI spits out. Augmented coding: using AI to accelerate learning while maintaining quality. [...]

The juniors working this way compress their ramp dramatically. Tasks that used to take days take hours. Not because the AI does the work, but because the AI collapses the search space. Instead of spending three hours figuring out which API to use, they spend twenty minutes evaluating options the AI surfaced. The time freed this way isn’t invested in another unprofitable feature, though, it’s invested in learning. [...]

If you’re an engineering manager thinking about hiring: The junior bet has gotten better. Not because juniors have changed, but because the genie, used well, accelerates learning.

Kent Beck, The Bet On Juniors Just Got Better

# 16th December 2025, 1:25 am / careers, ai-assisted-programming, generative-ai, ai, llms, kent-beck

I ported JustHTML from Python to JavaScript with Codex CLI and GPT-5.2 in 4.5 hours

Visit I ported JustHTML from Python to JavaScript with Codex CLI and GPT-5.2 in 4.5 hours

I wrote about JustHTML yesterday—Emil Stenström’s project to build a new standards compliant HTML5 parser in pure Python code using coding agents running against the comprehensive html5lib-tests testing library. Last night, purely out of curiosity, I decided to try porting JustHTML from Python to JavaScript with the least amount of effort possible, using Codex CLI and GPT-5.2. It worked beyond my expectations.

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JustHTML is a fascinating example of vibe engineering in action

Visit JustHTML is a fascinating example of vibe engineering in action

I recently came across JustHTML, a new Python library for parsing HTML released by Emil Stenström. It’s a very interesting piece of software, both as a useful library and as a case study in sophisticated AI-assisted programming.

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If the part of programming you enjoy most is the physical act of writing code, then agents will feel beside the point. You’re already where you want to be, even just with some Copilot or Cursor-style intelligent code auto completion, which makes you faster while still leaving you fully in the driver’s seat about the code that gets written.

But if the part you care about is the decision-making around the code, agents feel like they clear space. They take care of the mechanical expression and leave you with judgment, tradeoffs, and intent. Because truly, for someone at my experience level, that is my core value offering anyway. When I spend time actually typing code these days with my own fingers, it feels like a waste of my time.

Obie Fernandez, What happens when the coding becomes the least interesting part of the work

# 13th December 2025, 2:01 pm / careers, ai-assisted-programming, generative-ai, ai, llms

How to use a skill (progressive disclosure):

  1. After deciding to use a skill, open its SKILL.md. Read only enough to follow the workflow.
  2. If SKILL.md points to extra folders such as references/, load only the specific files needed for the request; don't bulk-load everything.
  3. If scripts/ exist, prefer running or patching them instead of retyping large code blocks.
  4. If assets/ or templates exist, reuse them instead of recreating from scratch.

Description as trigger: The YAML description in SKILL.md is the primary trigger signal; rely on it to decide applicability. If unsure, ask a brief clarification before proceeding.

OpenAI Codex CLI, core/src/skills/render.rs, full prompt

# 13th December 2025, 3:47 am / skills, openai, ai, llms, codex-cli, prompt-engineering, rust, generative-ai

OpenAI are quietly adopting skills, now available in ChatGPT and Codex CLI

Visit OpenAI are quietly adopting skills, now available in ChatGPT and Codex CLI

One of the things that most excited me about Anthropic’s new Skills mechanism back in October is how easy it looked for other platforms to implement. A skill is just a folder with a Markdown file and some optional extra resources and scripts, so any LLM tool with the ability to navigate and read from a filesystem should be capable of using them. It turns out OpenAI are doing exactly that, with skills support quietly showing up in both their Codex CLI tool and now also in ChatGPT itself.

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LLM 0.28. I released a new version of my LLM Python library and CLI tool for interacting with Large Language Models. Highlights from the release notes:

  • New OpenAI models: gpt-5.1, gpt-5.1-chat-latest, gpt-5.2 and gpt-5.2-chat-latest. #1300, #1317
  • When fetching URLs as fragments using llm -f URL, the request now includes a custom user-agent header: llm/VERSION (https://llm.datasette.io/). #1309
  • Fixed a bug where fragments were not correctly registered with their source when using llm chat. Thanks, Giuseppe Rota. #1316
  • Fixed some file descriptor leak warnings. Thanks, Eric Bloch. #1313
  • Type annotations for the OpenAI Chat, AsyncChat and Completion execute() methods. Thanks, Arjan Mossel. #1315
  • The project now uses uv and dependency groups for development. See the updated contributing documentation. #1318

That last bullet point about uv relates to the dependency groups pattern I wrote about in a recent TIL. I'm currently working through applying it to my other projects - the net result is that running the test suite is as simple as doing:

git clone https://github.com/simonw/llm
cd llm
uv run pytest

The new dev dependency group defined in pyproject.toml is automatically installed by uv run in a new virtual environment which means everything needed to run pytest is available without needing to add any extra commands.

# 12th December 2025, 8:20 pm / llm, uv, annotated-release-notes, ai, llms, python, generative-ai, projects

GPT-5.2

Visit GPT-5.2

OpenAI reportedly declared a “code red” on the 1st of December in response to increasingly credible competition from the likes of Google’s Gemini 3. It’s less than two weeks later and they just announced GPT-5.2, calling it “the most capable model series yet for professional knowledge work”.

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Useful patterns for building HTML tools

Visit Useful patterns for building HTML tools

I’ve started using the term HTML tools to refer to HTML applications that I’ve been building which combine HTML, JavaScript, and CSS in a single file and use them to provide useful functionality. I have built over 150 of these in the past two years, almost all of them written by LLMs. This article presents a collection of useful patterns I’ve discovered along the way.

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The Normalization of Deviance in AI. This thought-provoking essay from Johann Rehberger directly addresses something that I’ve been worrying about for quite a while: in the absence of any headline-grabbing examples of prompt injection vulnerabilities causing real economic harm, is anyone going to care?

Johann describes the concept of the “Normalization of Deviance” as directly applying to this question.

Coined by Diane Vaughan, the key idea here is that organizations that get away with “deviance” - ignoring safety protocols or otherwise relaxing their standards - will start baking that unsafe attitude into their culture. This can work fine… until it doesn’t. The Space Shuttle Challenger disaster has been partially blamed on this class of organizational failure.

As Johann puts it:

In the world of AI, we observe companies treating probabilistic, non-deterministic, and sometimes adversarial model outputs as if they were reliable, predictable, and safe.

Vendors are normalizing trusting LLM output, but current understanding violates the assumption of reliability.

The model will not consistently follow instructions, stay aligned, or maintain context integrity. This is especially true if there is an attacker in the loop (e.g indirect prompt injection).

However, we see more and more systems allowing untrusted output to take consequential actions. Most of the time it goes well, and over time vendors and organizations lower their guard or skip human oversight entirely, because “it worked last time.”

This dangerous bias is the fuel for normalization: organizations confuse the absence of a successful attack with the presence of robust security.

# 10th December 2025, 8:18 pm / ai-ethics, prompt-injection, security, generative-ai, johann-rehberger, ai, llms

I've never been particularly invested dark v.s. light mode but I get enough people complaining that this site is "blinding" that I decided to see if Claude Code for web could produce a useful dark mode from my existing CSS. It did a decent job, using CSS properties, @media (prefers-color-scheme: dark) and a data-theme="dark" attribute based on this prompt:

Add a dark theme which is triggered by user media preferences but can also be switched on using localStorage - then put a little icon in the footer for toggling it between default auto, forced regular and forced dark mode

The site defaults to picking up the user's preferences, but there's also a toggle in the footer which switches between auto, forced-light and forced-dark. Here's an animated demo:

This site on mobile. Clicking the icon in the footer switches to a black background with readable text.

I had Claude Code make me that GIF from two static screenshots - it used this ImageMagick recipe:

magick -delay 300 -loop 0 one.png two.png \
    -colors 128 -layers Optimize dark-mode.gif

The CSS ended up with some duplication due to the need to handle both the media preference and the explicit user selection. We fixed that with Cog.

# 10th December 2025, 4:05 pm / css, coding-agents, ai-assisted-programming, claude, claude-code, design, llms, ai, generative-ai

Devstral 2. Two new models from Mistral today: Devstral 2 and Devstral Small 2 - both focused on powering coding agents such as Mistral's newly released Mistral Vibe which I wrote about earlier today.

  • Devstral 2: SOTA open model for code agents with a fraction of the parameters of its competitors and achieving 72.2% on SWE-bench Verified.
  • Up to 7x more cost-efficient than Claude Sonnet at real-world tasks.

Devstral 2 is a 123B model released under a janky license - it's "modified MIT" where the modification is:

You are not authorized to exercise any rights under this license if the global consolidated monthly revenue of your company (or that of your employer) exceeds $20 million (or its equivalent in another currency) for the preceding month. This restriction in (b) applies to the Model and any derivatives, modifications, or combined works based on it, whether provided by Mistral AI or by a third party. [...]

Mistral Small 2 is under a proper Apache 2 license with no weird strings attached. It's a 24B model which is 51.6GB on Hugging Face and should quantize to significantly less.

I tried out the larger model via my llm-mistral plugin like this:

llm install llm-mistral
llm mistral refresh
llm -m mistral/devstral-2512 "Generate an SVG of a pelican riding a bicycle"

Bicycle looks a bit like a cybertruck

For a ~120B model that one is pretty good!

Here's the same prompt with -m mistral/labs-devstral-small-2512 for the API hosted version of Devstral Small 2:

A small white pelican on what looks more like a child's cart.

Again, a decent result given the small parameter size. For comparison, here's what I got for the 24B Mistral Small 3.2 earlier this year.

# 9th December 2025, 11:58 pm / llm-release, mistral, generative-ai, ai, janky-licenses, llms, llm, pelican-riding-a-bicycle

Agentic AI Foundation. Announced today as a new foundation under the parent umbrella of the Linux Foundation (see also the OpenJS Foundation, Cloud Native Computing Foundation, OpenSSF and many more).

The AAIF was started by a heavyweight group of "founding platinum members" ($350,000): AWS, Anthropic, Block, Bloomberg, Cloudflare, Google, Microsoft, and OpenAI. The stated goal is to provide "a neutral, open foundation to ensure agentic AI evolves transparently and collaboratively".

Anthropic have donated Model Context Protocol to the new foundation, OpenAI donated AGENTS.md, Block donated goose (their open source, extensible AI agent).

Personally the project I'd like to see most from an initiative like this one is a clear, community-managed specification for the OpenAI Chat Completions JSON API - or a close equivalent. There are dozens of slightly incompatible implementations of that not-quite-specification floating around already, it would be great to have a written spec accompanied by a compliance test suite.

# 9th December 2025, 10:24 pm / standards, anthropic, model-context-protocol, ai-agents, openai, ai, llms, open-source

mistralai/mistral-vibe. Here's the Apache 2.0 licensed source code for Mistral's new "Vibe" CLI coding agent, released today alongside Devstral 2.

It's a neat implementation of the now standard terminal coding agent pattern, built in Python on top of Pydantic and Rich/Textual (here are the dependencies.) Gemini CLI is TypeScript, Claude Code is closed source (TypeScript, now on top of Bun), OpenAI's Codex CLI is Rust. OpenHands is the other major Python coding agent I know of, but I'm likely missing some others. (UPDATE: Kimi CLI is another open source Apache 2 Python one.)

The Vibe source code is pleasant to read and the crucial prompts are neatly extracted out into Markdown files. Some key places to look:

The Python implementations of those tools can be found here.

I tried it out and had it build me a Space Invaders game using three.js with the following prompt:

make me a space invaders game as HTML with three.js loaded from a CDN

Animated screenshot demo of Mistral Vibe running in a terminal. The text reads: I've created a Space Invaders game using HTML and Three. js loaded from a CDN. The game is now available in the file space_invaders.html in your current directory. Here's how to play: 1. Open the space_invaders.html file in a web browser 2. Use the left and right arrow keys to move your player (green rectangle) 3. Press the spacebar to shoot at the invaders (red rectangles) 4. Try to get the highest score before the invaders reach you or hit you with their bullets The game features: © Player movement with arrow keys © Shooting mechanics with spacebar © Enemy invaders that move back and forth © Collision detection « Score tracking * Game over screen © Increasing difficulty Writing file (64s esc to interrupt) »» auto-approve on (shift-tab to toggle) - 7% of 100k tokens

Here's the source code and the live game (hosted in my new space-invaders-by-llms repo). It did OK.

# 9th December 2025, 8:19 pm / pydantic, ai, space-invaders, llms, textual, vibe-coding, mistral, coding-agents, ai-assisted-programming, python, generative-ai, system-prompts, prompt-engineering

I found the problem and it's really bad. Looking at your log, here's the catastrophic command that was run:

rm -rf tests/ patches/ plan/ ~/

See that ~/ at the end? That's your entire home directory. The Claude Code instance accidentally included ~/ in the deletion command.

Claude, after Claude Code deleted most of a user's Mac

# 9th December 2025, 12:04 pm / ai-ethics, coding-agents, claude, claude-code, generative-ai, ai, llms

Prediction: AI will make formal verification go mainstream (via) Martin Kleppmann makes the case for formal verification languages (things like Dafny, Nagini, and Verus) to finally start achieving more mainstream usage. Code generated by LLMs can benefit enormously from more robust verification, and LLMs themselves make these notoriously difficult systems easier to work with.

The paper Can LLMs Enable Verification in Mainstream Programming? by JetBrains Research in March 2025 found that Claude 3.5 Sonnet saw promising results for the three languages I listed above.

# 9th December 2025, 3:11 am / martin-kleppmann, ai-assisted-programming, programming-languages, generative-ai, ai, llms

Using LLMs at Oxide (via) Thoughtful guidance from Bryan Cantrill, who evaluates applications of LLMs against Oxide's core values of responsibility, rigor, empathy, teamwork, and urgency.

# 7th December 2025, 9:28 pm / bryan-cantrill, oxide, generative-ai, ai, llms

What to try first?

Run Claude Code in a repo (whether you know it well or not) and ask a question about how something works. You'll see how it looks through the files to find the answer.

The next thing to try is a code change where you know exactly what you want but it's tedious to type. Describe it in detail and let Claude figure it out. If there is similar code that it should follow, tell it so. From there, you can build intuition about more complex changes that it might be good at. [...]

As conversation length grows, each message gets more expensive while Claude gets dumber. That's a bad trade! [...] Run /reset (or just quit and restart) to start over from scratch. Tell Claude to summarize the conversation so far to give you something to paste into the next chat if you want to save some of the context.

David Crespo, Oxide's internal tips on LLM use

# 7th December 2025, 8:33 pm / coding-agents, ai-assisted-programming, oxide, claude-code, generative-ai, llms

The Unexpected Effectiveness of One-Shot Decompilation with Claude (via) Chris Lewis decompiles N64 games. He wrote about this previously in Using Coding Agents to Decompile Nintendo 64 Games, describing his efforts to decompile Snowboard Kids 2 (released in 1999) using a "matching" process:

The matching decompilation process involves analysing the MIPS assembly, inferring its behaviour, and writing C that, when compiled with the same toolchain and settings, reproduces the exact code: same registers, delay slots, and instruction order. [...]

A good match is more than just C code that compiles to the right bytes. It should look like something an N64-era developer would plausibly have written: simple, idiomatic C control flow and sensible data structures.

Chris was getting some useful results from coding agents earlier on, but this new post describes how a switching to a new processing Claude Opus 4.5 and Claude Code has massively accelerated the project - as demonstrated started by this chart on the decomp.dev page for his project:

Chart showing progress in matching code for Snowboard Kids 2. It slowly climbs from 20% to 25% from 3rd September to 17th November, then rises quickly to 45% by 2nd December

Here's the prompt he was using.

The big productivity boost was unlocked by switching to use Claude Code in non-interactive mode and having it tackle the less complicated functions (aka the lowest hanging fruit) first. Here's the relevant code from the driving Bash script:

simplest_func=$(python3 tools/score_functions.py asm/nonmatchings/ 2>&1)
# ...
output=$(claude -p "decompile the function $simplest_func" 2>&1 | tee -a tools/vacuum.log)

score_functions.py uses some heuristics to decide which of the remaining un-matched functions look to be the least complex.

# 6th December 2025, 6:30 pm / prompt-engineering, games, ai-assisted-programming, generative-ai, ai, llms, coding-agents, claude-code

TIL: Subtests in pytest 9.0.0+. I spotted an interesting new feature in the release notes for pytest 9.0.0: subtests.

I'm a big user of the pytest.mark.parametrize decorator - see Documentation unit tests from 2018 - so I thought it would be interesting to try out subtests and see if they're a useful alternative.

Short version: this parameterized test:

@pytest.mark.parametrize("setting", app.SETTINGS)
def test_settings_are_documented(settings_headings, setting):
    assert setting.name in settings_headings

Becomes this using subtests instead:

def test_settings_are_documented(settings_headings, subtests):
    for setting in app.SETTINGS:
        with subtests.test(setting=setting.name):
            assert setting.name in settings_headings

Why is this better? Two reasons:

  1. It appears to run a bit faster
  2. Subtests can be created programatically after running some setup code first

I had Claude Code port several tests to the new pattern. I like it.

# 5th December 2025, 6:03 am / testing, til, python, pytest, coding-agents, ai-assisted-programming, claude-code, generative-ai, ai, llms

Django 6.0 released. Django 6.0 includes a flurry of neat features, but the two that most caught my eye are background workers and template partials.

Background workers started out as DEP (Django Enhancement Proposal) 14, proposed and shepherded by Jake Howard. Jake prototyped the feature in django-tasks and wrote this extensive background on the feature when it landed in core just in time for the 6.0 feature freeze back in September.

Kevin Wetzels published a useful first look at Django's background tasks based on the earlier RC, including notes on building a custom database-backed worker implementation.

Template Partials were implemented as a Google Summer of Code project by Farhan Ali Raza. I really like the design of this. Here's an example from the documentation showing the neat inline attribute which lets you both use and define a partial at the same time:

{# Define and render immediately. #}
{% partialdef user-info inline %}
    <div id="user-info-{{ user.username }}">
        <h3>{{ user.name }}</h3>
        <p>{{ user.bio }}</p>
    </div>
{% endpartialdef %}

{# Other page content here. #}

{# Reuse later elsewhere in the template. #}
<section class="featured-authors">
    <h2>Featured Authors</h2>
    {% for user in featured %}
        {% partial user-info %}
    {% endfor %}
</section>

You can also render just a named partial from a template directly in Python code like this:

return render(request, "authors.html#user-info", {"user": user})

I'm looking forward to trying this out in combination with HTMX.

I asked Claude Code to dig around in my blog's source code looking for places that could benefit from a template partial. Here's the resulting commit that uses them to de-duplicate the display of dates and tags from pages that list multiple types of content, such as my tag pages.

# 4th December 2025, 11:57 pm / ai, django, llms, claude-code, coding-agents, ai-assisted-programming, python, generative-ai, htmx

TIL: Dependency groups and uv run. I wrote up the new pattern I'm using for my various Python project repos to make them as easy to hack on with uv as possible. The trick is to use a PEP 735 dependency group called dev, declared in pyproject.toml like this:

[dependency-groups]
dev = ["pytest"]

With that in place, running uv run pytest will automatically install that development dependency into a new virtual environment and use it to run your tests.

This means you can get started hacking on one of my projects (here datasette-extract) with just these steps:

git clone https://github.com/datasette/datasette-extract
cd datasette-extract
uv run pytest

I also split my uv TILs out into a separate folder. This meant I had to setup redirects for the old paths, so I had Claude Code help build me a new plugin called datasette-redirects and then apply it to my TIL site, including updating the build script to correctly track the creation date of files that had since been renamed.

# 3rd December 2025, 5:55 am / uv, til, python, packaging, coding-agents, ai-assisted-programming, claude-code, generative-ai, ai, llms